League of Learning is an educational game targeted towards classroom settings that puts a unique twist on traditional trivia, turning it into a turn based combat game, with each subject of study being represented by a “boss” to defeat.
The game is made to be highly customizable and comes with a “teacher mode” which allows easy modification and addition to the question banks for each subject and difficulty. Teachers can also create different classrooms and easily add students credentials to each to ensure a smooth log-in process for students. It also features in game statistics and basic classroom performance metrics.
This project was a collaborative effort:
Art and UI were created by Sophie and Mafalda.
Programming and backend were handled by Brayden and me.
Testing and QA were managed by Theodore.
This game is entirely made in Java using the LibGDX framework.